Simply download the version for your operating system, extract the files, and run attPrefabulator Running from sourceįirst, install node. It's recommended to use the latest release version found here: When a Group is selected, the 'look-at' and 'Snap Ground' commands will not work. For some reason using the trigger is not sending a complete 'click' event, but using A button allows the new click+hold behavior and acts more like a real mouseclick. Use the A button on the controller to interact with Prefabulator window controls. I recommend running through SteamVR and using an overlay tool like OVRToolkit or OVRDrop in the meantime. Prefabulator movement controls do not currently work using Oculus dashboard. V1.0.0 - The first version! PREFABULATOR supports spawning new objects, moving them around, finding nearby objects, and selecting the nearest object of a specific kindĬan only be used by one person at a time on each server, one person selecting items breaks the other player's selections V1.0.1 - Should support multiple people using it on the same server without select collision V1.0.2 - Added some server configuration options V1.0.4 - Added player config, currently only for the tool user's player V1.1.0 - Made prefabulator an electron app! Added options to configure other players on the server V1.1.1 - Changed default port to 21129 to avoid issues with other software. V1.1.5 - Added teleporting, server messages, player spawn/post tool and player administration tool V1.1.6 - Added selection history dropdown, added search to Select -> Find Nearby tool V1.1.7 - Loads the list of spawnables on server connect so it remains up to date. Player stats now show the correct values, the server list is searchable, and spawn commands have a place to put optional arguments. Some UI consolidation to make room for this interface. These files can be shared to pass these resources between servers. a building), or to replace things that are lost during a wipe. This can be used to either duplicate a group of prefabs (eg. V1.2.0 - Added the ability to scan nearby objects position/rotation, save it to a json file, and spawn teh collection from the file. Finally, removed the default window menu. Player stats now show the current values. Fixed searching with the 'Find Prefabs' tool. Searchable servers, as well as only showing servers you can administer. V1.3.0 - Changed prefab saving tech to use strings which preserve materials and attachments on items loaded from json file. V1.4.0 - Added scaling to prefab spawner. Added click-hold interaction to all movement controls - no more click spam! Changed all movement controls to use this interface. V1.5.0 - Added websocket listener to backend. V1.5.1 - Finally added the command console, which has been "coming soon" for far too long. V1.5.2 - Added subscription selections to the console so you can control which events you watch Made a new connection for Save/Load to prevent interference Moved "use exact coordinates" option from Save to Load, so builder can choose to spawn exact or relative. V1.5.3 - Reworked saves to use prefab parentage instead of builder whitelist, this fixes saving newly introduced items. V1.6.0 - Added item grouping, group selection, and moving (and rotating!) groups of objects together ![]() V1.6.1 - Added prefab and group cloning! Also time of day to server settings, and title tags to all icon-only controls. V1.6.2 - Oops! Hotfix for loading of spawnables and subscriptions V1.6.3 - Added preliminary version of keyboard support for moving prefabs V1.6.4 - Added the new player set-home command, and options to set it to player location, user location, an exact position, or respawn point (reset) V1.6.5 - Added the community storage multiplier Cloning now uses the save/load connection to prevent interruption since it can take some time on large groups. Cloned objects will also spawn offset by 1 meter in the 'up' direction for visibility. V1.7.0 - Snap groups to ground! Fixed issue with accidentally deleting yourself or other protected prefabs as part of a group. V1.8.0 - Experimental hand camera follow feature ![]() ![]() Updated some dependencies that had security concerns. V1.8.1 - Added touch input support, which also fixes using Control buttons with Oculus touch trigger input. Added a new app icon by Gasher! Thanks Gasher! Disabled the hand camera follow feature, this is too resource intensive on the server right now. V1.8.2 - Fixed an issue with connecting to servers. You can download the latest (Windows) executable version of Prefabulator here: This browser based application gives a click-driven abstraction to the A Township Tale console's command set Download Add, remove and modify prefabs in A Township Tale
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